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Panorama View With Spatiotemporal Occlusion Compensation for 3D Video Coding

机译:具有3D视频编码的时空遮挡补偿的全景视图

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The future of novel 3D display technologies largely depends on the design of efficient techniques for 3D video representation and coding. Recently, multiple view plus depth video formats have attracted many research efforts since they enable intermediate view estimation and permit to efficiently represent and compress 3D video sequences. In this paper, we present spatiotemporal occlusion compensation with panorama view (STOP), a novel 3D video coding technique based on the creation of a panorama view and occlusion coding in terms of spatiotemporal offsets. The panorama picture represents the most of the visual information acquired from multiple views using a single virtual view, characterized by a larger field of view. Encoding the panorama video with state-of-the-art HECV and representing occlusions with simple spatiotemporal ancillary information STOP achieves high-compression ratio and good visual quality with competitive results with respect to competing techniques. Moreover, STOP enables free viewpoint 3D TV applications whilst allowing legacy display to get a bidimensional service using a standard video codec and simple cropping operations.
机译:新型3D显示技术的未来很大程度上取决于3D视频表示和编码的有效技术的设计。最近,多视图加深度视频格式吸引了许多研究工作,因为它们支持中间视图估计并允许有效地表示和压缩3D视频序列。在本文中,我们提出了具有全景视图(STOP)的时空遮挡补偿,这是一种基于创建全景视图和遮挡编码的时空偏移的新颖3D视频编码技术。全景图片代表使用单个虚拟视图从多个视图获取的大部分视觉信息,其特征在于更大的视野。使用最新的HECV对全景视频进行编码,并使用简单的时空辅助信息来表示遮挡。STOP具有较高的压缩率和良好的视觉质量,与竞争技术相比,具有竞争优势。此外,STOP启用了免费的3D电视应用程序,同时允许传统显示器使用标准视频编解码器和简单的裁剪操作来获得二维服务。

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