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Developing the GX graphics accelerator architecture

机译:开发GX图形加速器架构

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摘要

A novel approach to acceleration is described whereby high-level graphics on entry-level workstations has become practical. In the GX, the host CPU functions as the intelligent controller and two large ASICs (application-specific ICs) supply hardwired graphics functions. An arbitrary quadrilateral is the GX's only geometric primitive. However, it can readily approximate circle and arc primitives with short line segments. In addition, the GX supports flat shading of images only when every pixel on a polygon is the same color or intensity. However, by breaking the object into many smaller objects (tessellation), each with its own color, users can obtain a visually acceptable approximation to Gouraud-shading techniques. A description is given of the frame buffer chip and its graphic attributes and of the transformation engine and cursor chip. The chips do not have the complex instructions found in CISC (complex-instruction-set-computer) processors; rather, they perform the equivalent of very complicated software subroutines. The high speed and scalable performance of the GX and its software interface are discussed.
机译:描述了一种新颖的加速方法,从而使入门级工作站上的高级图形变得实用。在GX中,主机CPU用作智能控制器,两个大型ASIC(专用IC)提供硬连线的图形功能。任意四边形是GX唯一的几何图元。但是,它可以很容易地用短线段近似圆形和弧形图元。此外,仅当多边形上的每个像素具有相同的颜色或强度时,GX才支持图像的平面阴影。但是,通过将对象分解为许多较小的对象(细分),每个对象都有其自己的颜色,用户可以获得视觉上可接受的Gouraud阴影技术近似值。给出了帧缓冲芯片及其图形属性以及转换引擎和光标芯片的描述。这些芯片没有在CISC(复杂指令集计算机)处理器中找到的复杂指令。相反,它们执行非常复杂的软件子例程的等效功能。讨论了GX及其软件接口的高速和可扩展性能。

著录项

  • 来源
    《IEEE Micro 》 |1990年第1期| P.44-54| 共11页
  • 作者

    Priem C.R.;

  • 作者单位
  • 收录信息 美国《科学引文索引》(SCI);美国《工程索引》(EI);
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类 计算机的应用 ;
  • 关键词

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