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Media Banks: Entertainment and the Internet

机译:媒体银行:娱乐和互联网

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摘要

There are two emerging models for delivering high-density, synchronized audiovisual presentations: video-on-demand and the Internet. The first is based on long-lived connections and guaranteed timeliness; the second assumes short spurts of low-bandwidth data on demand. We present the design for a Media Bank that intermediates between them. It provides on-demand access to media elements that are assembled on-the-fly by the recipient to reproduce synchronized audiovisual presentations. The Media Bank uses a fully distributed architecture that assumes a community of viewers. Any member citizen can request or deliver sound, picture, descriptive annotations, or programs to control assembly. Data are redundantly stored in small segments and are cataloged by content and format to facilitate personalized and interactive retrieval.
机译:有两种新兴的模型可以提供高密度,同步的视听演示:视频点播和Internet。第一种是基于长期的连接并保证了及时性。第二个假设是短时按需喷射低带宽数据。我们提出了在它们之间进行中介的媒体银行的设计。它可以按需访问收件人动态组装的媒体元素,以再现同步的视听演示。媒体银行使用一个完全分布式的体系结构,该体系假定观众为社区。任何成员公民都可以请求或传递声音,图片,描述性注释或程序来控制程序集。数据冗余地存储在小段中,并按内容和格式分类,以促进个性化和交互式检索。

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