AbstractCognitive potentials measured in players during computer games were used as a tool to assess the number of possible cognitive reques'/> Use of Cognitive Evoked Potentials (P300) as an Approach to Assessing the Frequency of Possible Requests towards the Working Memory of Players during Computer Games
首页> 外文期刊>Human physiology >Use of Cognitive Evoked Potentials (P300) as an Approach to Assessing the Frequency of Possible Requests towards the Working Memory of Players during Computer Games
【24h】

Use of Cognitive Evoked Potentials (P300) as an Approach to Assessing the Frequency of Possible Requests towards the Working Memory of Players during Computer Games

机译:使用认知诱发电位(P300)作为评估计算机游戏期间对玩家工作记忆的可能请求频率的一种方法

获取原文
获取原文并翻译 | 示例
           

摘要

AbstractCognitive potentials measured in players during computer games were used as a tool to assess the number of possible cognitive requests (NPCR) between two mouse clicks. The data obtained in recording cognitive evoked potentials (EP) with pressing a button allowed us to count the frequency of requests towards conscious cognitive processes in the working memory, which was associated with the number of operations of comparison (matching), decision-making, and triggering an action.
机译: Abstract 在计算机游戏过程中,玩家所测得的认知潜能被用作评估两个之间可能的认知请求(NPCR)数量的工具鼠标点击。按下按钮记录认知诱发电位(EP)所获得的数据使我们能够计算对工作记忆中有意识的认知过程的请求的频率,这与比较(匹配),决策,并触发动作。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号