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Localization of Virtual Objects in the Near Visual Field

机译:虚拟对象在近视野中的本地化

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摘要

We examined errors in the localization of nearby virtual objects presented via see-through helmet-mounted displays as a function of viewing conditions and scene content in four experiments using a total of 38 participants. Monocular, biocular, and stereoscopic presentation of the virtual objects, accommodation (required focus), participants' age, and the position of physical surfaces were examined. Nearby physical surfaces were found to introduce localization errors that differ depending on the other experimental factors.
机译:我们在总共使用38个参与者的四个实验中,研究了通过安装在头盔上的透明头盔显示器显示的附近虚拟对象的定位错误,这些错误是查看条件和场景内容的函数。检查了虚拟对象的单眼,双眼和立体呈现,适应(必需的焦点),参与者的年龄以及物理表面的位置。发现附近的物理表面会引入因其他实验因素而异的定位误差。

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