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Interaction Of Two-phase Flow With Animated Models

机译:两相流与动画模型的相互作用

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In the present work we propose a simple and flexible fluid simulation method that enables us to perform one-way interactions of animated bodies with a coupled gas-liquid flow. This way we can animate flows in which not only the liquid but also the air is a performer. Our method allows the use of rigidly moving, articulated or deforming meshes. The paper shows how to do this practically, using a coupled level set and volume-of-fluid method. We also introduce to computer graphics a novel boundary condition, useful for open-field simulations. Animations of a swimmer in a pool, a hand scooping out water and a heart beating and spurting out either liquid or gas, showcase the strengths of our method.
机译:在本工作中,我们提出了一种简单而灵活的流体模拟方法,该方法使我们能够执行动画体与气-液耦合流的单向交互作用。这样,我们不仅可以使液体流动,还可以使空气流动。我们的方法允许使用刚性移动,铰接或变形的网格。本文展示了如何使用耦合的液位集和流体体积方法实际进行此操作。我们还向计算机图形学介绍了一种新颖的边界条件,对开场模拟很有用。游泳池中游泳者的动画,a出水的手,心脏跳动并喷出液体或气体的动画展示了我们方法的优势。

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