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Evolving strategy for a probabilistic game of imperfect information using genetic programming

机译:使用遗传编程的不完全信息概率游戏的进化策略

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摘要

We provide the complete record of methodology that let us evolve BrilliAnt, the winner of the Ant Wars contest. Ant Wars contestants are virtual ants collecting food on a grid board in the presence of a competing ant. BrilliAnt has been evolved through a competitive one-population coevolution using genetic programming and fitnessless selection. In this paper, we detail the evolutionary setup that lead to BrilliAnt's emergence, assess its direct and indirect human-competitiveness, and describe the behavioral patterns observed in its strategy.
机译:我们提供了完整的方法论记录,使我们能够发展成为Ant Wars竞赛的获胜者BrilliAnt。蚂蚁大战的参赛者是在有竞争性蚂蚁在场的情况下在网格板上收集食物的虚拟蚂蚁。 BrilliAnt通过使用基因编程和无适应选择的竞争性一族协同进化而发展起来。在本文中,我们详细介绍了导致BrilliAnt出现的进化设置,评估其直接和间接的人类竞争能力,并描述了其策略中观察到的行为模式。

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