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Ensuring the performance and scalability of peer-to-peer distributed virtual environments

机译:确保对等分布式虚拟环境的性能和可伸缩性

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Large scale distributed virtual environments (DVEs) have become a major trend in distributed applications. Peer-to-peer (P2P) architectures have been proposed as an efficient and truly scalable solution for these kinds of systems. However, in order to design efficient P2P DVEs these systems must be characterized, measuring the impact of different client behavior on system performance.rnThis paper presents the experimental characterization of P2P DVEs. The results show that the saturation of a given client has an exclusive effect on the surrounding clients in the virtual world, having no noticeable effect at all on the rest of clients. Nevertheless, the interactions among clients that can take place in this types of systems can lead to the temporal saturation of an unbounded number of clients, thus limiting the performance of P2P DVEs. In this paper, we also discuss and propose a technique for avoiding the saturation of the client computers in P2P DVEs. The evaluation results show that the performance and the scalability of P2P DVEs are significantly improved. These results can be used as the basis for an efficient design of P2P DVEs.
机译:大型分布式虚拟环境(DVE)已成为分布式应用程序的主要趋势。对等(P2P)体系结构已被提出作为一种有效且真正可扩展的解决方案,适用于此类系统。但是,为了设计高效的P2P DVE,必须对这些系统进行表征,以测量不同客户端行为对系统性能的影响。本文介绍了P2P DVE的实验特性。结果表明,给定客户端的饱和度对虚拟环境中的周围客户端具有排他性影响,而对其余客户端完全没有明显影响。然而,在这种类型的系统中可能发生的客户端之间的交互可能导致无限数量的客户端的时间饱和,从而限​​制了P2P DVE的性能。在本文中,我们还讨论并提出了一种避免客户端计算机在P2P DVE中饱和的技术。评估结果表明,P2P DVE的性能和可扩展性得到了显着提高。这些结果可以用作有效设计P2P DVE的基础。

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