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Interactive tools for safety 4.0: virtual ergonomics and serious games in real working contexts

机译:用于安全4.0的交互式工具:在实际工作环境中的虚拟人体工学和严肃游戏

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摘要

This paper presents an innovative safety training method based on digital ergonomics simulations and serious games, which are games that focus on education. Digital ergonomics is intended to disseminate the culture of safety among workers, while serious games are used to train the operators on specific safety procedures and verify their skills. The results of the experimentation in a real industrial environment showed that, compared to the traditional training methodology, multimedia contents and quantitative ergonomic analyses improve the level of attention and the awareness of the workers about their own safety. However, serious games turned out to be promising training tools with regard to standard operating procedures that are usually difficult or dangerous to simulate in a real working scenario without stopping production. Practitioner summary: Digital ergonomics and serious games are used to disseminate the culture of safety among the workers and for safety training. Our results show that the proposed methodology improves the level of attention and provides a better feedback about the actual skills of the workers than the standard educational strategies.
机译:本文提出了一种创新的安全培训方法,该方法基于数​​字人体工程学模拟和严肃游戏,这是专注于教育的游戏。数字人机工程学旨在在工人中传播安全文化,而严肃的游戏则用于对操作员进行特定的安全程序培训并验证其技能。在真实的工业环境中进行的实验结果表明,与传统的培训方法相比,多媒体内容和人体工程学定量分析提高了工人的关注度和对自身安全的意识。然而,事实证明,严肃的游戏对于标准操作程序而言是很有前途的培训工具,而在不停止生产的情况下,在实际的工作场景中模拟通常很难或很危险。从业人员摘要:数字人体工程学和严肃的游戏被用来在工人中传播安全文化并进行安全培训。我们的结果表明,与标准的教育策略相比,所提出的方法可以提高注意力水平,并提供有关工人实际技能的更好反馈。

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