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Transformation of geometric models into orthogonal polyhedra using fuzzy logic

机译:使用模糊逻辑将几何模型转换为正交多面体

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摘要

Purpose - This paper describes how non-orthogonal geometric models may be transformed into orthogonal polyhedral models. The main purpose of the transformation is to obtain a geometric model that is easy to describe and further modify without loss of topological information from the original model. Design/methodology/approach - The transformation method presented in this paper is based on fuzzy logic (FL). The idea of using FL for this type of transformation was first described by Takahashi and Shimizu. This paper describes both philosophy and techniques behind the transformation method as well as its application to some example 2D and 3D models. The problem in this paper is to define a transformation technique that will change a non-orthogonal model into a similar orthogonal model. The orthogonal model is unknown at the start of the transformation and will only be specified once the transformation is complete. The model has to satisfy certain conditions, i.e. it should be orthogonal. Findings - The group of non-orthogonal models that contain triangular faces such as tetrahedra or pyramids cannot be successfully recognized using this method. This algorithm fails to transform these types of problem because to do so requires modification of the structure of the model. It appears that only when the edges are divided into pieces and the sharp angles are smoothed then the method can be successfully applied. Even though the method cannot be applied to all geometric models many successful examples for 2D and 3D transformation are presented. Orthogonal models with the same topology, which make them easier to describe, are obtained. Originality/value - This transformation makes it possible to apply simple algorithms to orthogonal models enabling the solution of complex problems usually requiring non-orthogonal models and more complex algorithms.
机译:目的-本文介绍了如何将非正交几何模型转换为正交多面体模型。转换的主要目的是获得一个易于描述和进一步修改的几何模型,而不会丢失原始模型的拓扑信息。设计/方法/方法-本文提出的转换方法基于模糊逻辑(FL)。 Takahashi和Shimizu首先描述了将FL用于这种类型的转化的想法。本文介绍了转换方法背后的原理和技术,以及其在某些示例2D和3D模型中的应用。本文的问题是定义一种将非正交模型更改为相似正交模型的转换技术。正交模型在转换开始时是未知的,只有在转换完成后才能指定。该模型必须满足某些条件,即它应该是正交的。结果-使用这种方法无法成功识别包含四面体或金字塔等三角形面的一组非正交模型。该算法无法转换这些类型的问题,因为这样做需要修改模型的结构。看来,只有将边缘分成多块并锐化锐角后,该方法才能成功应用。即使该方法不能应用于所有几何模型,也提供了许多成功的2D和3D转换示例。获得具有相同拓扑的正交模型,这使得它们更易于描述。原创性/价值-通过这种转换,可以将简单的算法应用于正交模型,从而能够解决通常需要非正交模型和更复杂算法的复杂问题。

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