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OpenPsi: A novel computational affective model and its application in video games

机译:OpenPsi:一种新颖的计算情感模型及其在视频游戏中的应用

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摘要

This paper introduces OpenPsi, a computational model for emotion generation and function by formalizing part of Dorner's PSI theory, which is an extensive psychological model of human brains, including knowledge representation, perception and bounded rationality. We also borrowed some technical ideas from MicroPsi, one of the concrete implementations of PSI theory by Joscha Bach. The proposed emotional model is then applied to control a virtual robot living in a game world inspired by Minecraft. Simulation experiments have been performed and evaluated for three different scenarios. The emergent emotions fit quite well with these circumstances. The dynamics of this affective model are also analyzed using Lewis's dynamic theory of emotions. Evidences of phase transitions suggested by Lewis are observed in simulations, including trigger, self-amplification and self-stabilization phases. These experiment results show that the proposed model is a quite promising approach of modeling both emotion emergence and dynamics.
机译:本文通过对多纳PSI理论的一部分进行形式化介绍OpenPsi,它是一种用于情感生成和功能的计算模型,该模型是人脑的广泛心理模型,包括知识表示,感知和有限理性。我们还借鉴了MicroPsi的一些技术思想,这是Joscha Bach提出的PSI理论的具体实现之一。然后,将拟议的情感模型应用于控制受Minecraft启发的游戏世界中的虚拟机器人。已经针对三种不同情况进行了仿真实验并进行了评估。出现的情绪与这些情况非常吻合。还使用刘易斯的情绪动力学理论分析了这种情感模型的动力学。在仿真中可以观察到Lewis提出的相变证据,包括触发,自放大和自稳定阶段。这些实验结果表明,所提出的模型是对情绪出现和动力学建模的非常有前途的方法。

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  • 作者单位

    Cognitive Science Department, Xiamen University, Xiamen 361005, China,Fujian Key Laboratory of the Brain-like Intelligent Systems, Xiamen 361005, China,M-lab, School of Design, The Hong Kong Polytechnic University, Hong Kong;

    Cognitive Science Department, Xiamen University, Xiamen 361005, China,Fujian Key Laboratory of the Brain-like Intelligent Systems, Xiamen 361005, China,Novamente LLC, 1405 Bernerd Place, Rockville, MD 20851, USA;

    Cognitive Science Department, Xiamen University, Xiamen 361005, China,Fujian Key Laboratory of the Brain-like Intelligent Systems, Xiamen 361005, China;

    Cognitive Science Department, Xiamen University, Xiamen 361005, China,Fujian Key Laboratory of the Brain-like Intelligent Systems, Xiamen 361005, China,M-lab, School of Design, The Hong Kong Polytechnic University, Hong Kong;

    Cognitive Science Department, Xiamen University, Xiamen 361005, China,Fujian Key Laboratory of the Brain-like Intelligent Systems, Xiamen 361005, China,M-lab, School of Design, The Hong Kong Polytechnic University, Hong Kong;

    M-lab, School of Design, The Hong Kong Polytechnic University, Hong Kong;

    Cognitive Science Department, Xiamen University, Xiamen 361005, China,Fujian Key Laboratory of the Brain-like Intelligent Systems, Xiamen 361005, China;

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  • 正文语种 eng
  • 中图分类
  • 关键词

    emotion modeling; PSI theory; video games; NPCs; dynamic systems;

    机译:情绪建模;PSI理论;视频游戏;NPC;动态系统;

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