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Engineering multiuser museum interactives for shared cultural experiences

机译:工程多用户博物馆互动,以分享文化体验

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Multiuser museum interactives are computer systems installed in museums or galleries which allow several visitors to interact together with digital representations of artefacts and information from the museum's collection. In this paper, we describe WeCurate, a socio-technical system that supports co-browsing across multiple devices and enables groups of users to collaboratively curate a collection of images, through negotiation, collective decision making and voting. The engineering of such a system is challenging since it requires to address several problems such as: distributed workflow control, collective decision making and multiuser synchronous interactions. The system uses a peer-to-peer Electronic Institution (El) to manage and execute a distributed curation workflow and models community interactions into scenes, where users engage in different social activities. Social interactions are enacted by intelligent agents that interface the users participating in the curation workflow with the El infrastructure. The multiagent system supports collective decision making, representing the actions of the users within the El, where the agents advocate and support the desires of their users e.g. aggregating opinions for deciding which images are interesting enough to be discussed, and proposing interactions and resolutions between disagreeing group members. Throughout the paper, we describe the enabling technologies of WeCurate, the peer-to-peer El infrastructure, the agent collective decision making capabilities and the multi-modal interface. We present a system evaluation based on data collected from cultural exhibitions in which WeCurate was used as supporting multiuser interactive.
机译:多用户博物馆互动系统是安装在博物馆或美术馆中的计算机系统,它使几个访客可以与人工制品的数字表示和博物馆馆藏的信息进行交互。在本文中,我们描述了WeCurate,这是一种社会技术系统,它支持跨多个设备的共同浏览,并使用户组可以通过协商,集体决策和投票来共同策划一组图像。这种系统的工程设计具有挑战性,因为它需要解决几个问题,例如:分布式工作流控制,集体决策和多用户同步交互。该系统使用对等电子机构(El)来管理和执行分布式策展工作流,并将社区交互建模为场景,用户可以在其中进行不同的社交活动。社交互动由智能代理制定,智能代理将参与策展工作流程的用户与El基础架构进行接口。多代理系统支持集体决策,该决策代表E1内用户的动作,其中代理倡导并支持其用户的愿望,例如,用户的需求。汇总意见,以确定哪些图像足够有趣,可以讨论,并提出意见分歧的小组成员之间的互动和解决方案。在整篇文章中,我们描述了WeCurate的支持技术,对等El基础架构,代理集体决策能力和多模式界面。我们基于从文化展览中收集的数据提出系统评估,其中WeCurate被用作支持多用户交互。

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