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Factors affecting the use of social software: TAM perspectives

机译:影响社交软件使用的因素:TAM的观点

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Purpose - The purpose of this study is to explore the acceptance and use of social software tools; in particular, the paper focuses on how the features of social software determine its use. Design/methodology/approach - This study identifies and uses three independent variables: intrinsic motivation, communication, and information/knowledge sharing. The dependent variables are based on the technology acceptance model (TAM) and include the perceived usefulness of social software and the perceived easiness of using social software. Using an online survey, data were collected from employees in government agencies (n — 116) in Korea. Findings - The results of a regression analysis show that both communication and knowledge sharing have a positive effect on the perceived usefulness of social software. However, the results did not statistically support intrinsic motivation as a crucial factor influencing the usefulness of social software. The findings also indicated that intrinsic motivation and communication are crucial factors in the ease of use of social software, while knowledge sharing is not significant statistically. Research limitations/implications - There are some limitations in this study that need to be addressed. First, in this study, the subjects in the questionnaire survey were employees in Korean government related agencies. In addition, the survey was conducted by volunteers responding to the questionnaire. Thus, in other circumstances, the findings of this study may not be valid or generalizable due to a different social context and representative sampling. Originality/value - The study implies that decision makers in software companies should support knowledge sharing activities and a variety of communication channels to transform a government agency into a social software community. In addition, the study shows that Social software developers should consider enjoyment as a crucial factor for ease of use. Finally, the study found that the associations between the features of social software and South Korean government employees' characteristics for adopting social software can serve as a starting point for research projects involving government employees in other countries.
机译:目的-本研究的目的是探索社交软件工具的接受和使用;特别是,本文重点关注社交软件的功能如何确定其使用。设计/方法/方法-这项研究确定并使用了三个独立变量:内在动机,沟通和信息/知识共享。因变量基于技术接受模型(TAM),包括社交软件的感知有用性和社交软件使用的便捷性。使用在线调查,从韩国政府机构(n-116)的员工中收集了数据。结果-回归分析的结果表明,交流和知识共享都对社交软件的感知有用性产生积极影响。但是,结果在统计学上不支持内在动机作为影响社交软件实用性的关键因素。研究结果还表明,内在动机和沟通是社交软件易于使用的关键因素,而知识共享在统计上并不显着。研究局限性/含义-该研究中有一些局限性需要解决。首先,在这项研究中,问卷调查的对象是韩国政府相关机构的雇员。此外,调查是由志愿者对问卷进行答复而进行的。因此,在其他情况下,由于不同的社会背景和代表性样本,本研究的结果可能无效或无法推广。原创性/价值-该研究表明,软件公司的决策者应支持知识共享活动和各种沟通渠道,以将政府机构转变为社交软件社区。此外,研究表明,社交软件开发人员应将娱乐性视为易于使用的关键因素。最后,研究发现社交软件的功能与韩国政府雇员采用社交软件的特征之间的关联可以作为涉及其他国家政府雇员的研究项目的起点。

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