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Multi-Role Project (MRP): A New Project-Based Learning Method for STEM

机译:多角色项目(MRP):STEM的基于项目的新学习方法

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This paper presents the “Multi-Role Project” method (MRP), a broadly applicable project-based learning method, and describes its implementation and evaluation in the context of a Science, Technology, Engineering, and Mathematics (STEM) course. The MRP method is designed around a meta-principle that considers the project learning activity as a role-playing game based on two projects: a learning project and an engineering project. The meta-principle is complemented by five principles that provide a framework to guide the working practices of student teams: distribution of responsibilities; regular interactions and solicitations within the team; anticipation and continuous improvement; positive interdependence and alternating individual/collective work; and open communication and content management. This paper presents the implementation of MRP in a course teaching software engineering, UML language, and project management. The results show that MRP helped the course's students to acquire important professional knowledge and skills, experience near-real-world professional realities, and develop their abilities to work both in teams and autonomously.
机译:本文介绍了“多角色项目”方法(MRP),这是一种广泛应用的基于项目的学习方法,并在科学,技术,工程和数学(STEM)课程的背景下描述了其实施和评估。 MRP方法是围绕元原理设计的,该元原理将项目学习活动视为基于两个项目的角色扮演游戏:学习项目和工程项目。元原则由五项原则补充,它们提供了指导学生团队工作实践的框架:责任分配;团队内部的定期互动和邀请;期望和持续改进;积极的相互依存和交替的个人/集体工作;以及开放的沟通和内容管理。本文介绍了MRP在软件工程,UML语言和项目管理课程中的实现。结果表明,MRP帮助课程的学生获得重要的专业知识和技能,体验近乎现实的专业现实,并提高他们在团队合作和自主工作中的能力。

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