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Handling a Kullback--Leibler divergence random walk for scheduling effective patrol strategies in Stackelberg security games

机译:处理Kullback - Leibler分歧随机步行,用于安排Stackelberg安全游戏中的有效巡逻策略

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This paper presents a new model for computing optimal randomized security policies in non-cooperative Stackelberg Security Games (SSGs) for multiple players. Our framework rests upon the extraproximal method and its extension to Markov chains, within which we explicitly compute the unique Stackelberg/Nash equilibrium of the game by employing the Lagrange method and introducing the Tikhonov regularization method. We also consider a game-theory realization of the problem that involves defenders and attackers performing a discrete-time random walk over a finite state space. Following the Kullback-Leibler divergence the players' actions are fixed and, then the next-state distribution is computed. The player's goal at each time step is to specify the probability distribution for the next state. We present an explicit construction of a computationally efficient strategy under mild defenders and attackers conditions and demonstrate the performance of the proposed method on a simulated target tracking problem.
机译:本文为多个玩家提供了一个新模型,用于计算非协作Stackelberg安全游戏(SSGS)中的最佳随机安全策略。我们的框架依赖于突飞猛进的方法及其扩展到马尔可夫链,在其中我们通过采用拉格朗日方法并引入Tikhonov规则化方法,明确计算游戏的独特的Stackelberg / Nash均衡。我们还考虑了一个涉及捍卫者和攻击者在有限状态空间上执行离散时间随机行走的问题的博弈论。在kullback-leibler发散之后,玩家的动作是固定的,然后计算下一个状态分布。玩家在每次步骤的目标是指定下一个状态的概率分布。我们在温和的捍卫者和攻击者条件下,明确建设了计算有效的策略,并证明了在模拟目标跟踪问题上提出的方法的表现。

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