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Rendering-Oriented Decoding for a Distributed Multiview Coding System Using a Coset Code

机译:使用陪集码的分布式多视图编码系统的面向渲染的解码

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This paper discusses a system in which multiview images are captured and encoded in a distributed fashion and a viewer synthesizes a novel image from this data. We present an efficient method for such a system that combines decoding and rendering processes in order to directly synthesize the novel image without having to reconstruct all the input images. Our method jointly performs disparity compensation in the decoding process and geometry estimation in the rendering process, because they are essentially equivalent if the camera parameters for the input images are known. Our method keeps both encoder and decoder complexity as low as that of a conventional intracoding method, while attaining better coding performance owing to the interimage decoding. We validate our method by evaluating the coding performance and the processing time for decoding and rendering in experiments.
机译:本文讨论了一种系统,在该系统中以分布式方式捕获和编码多视图图像,然后观众根据该数据合成一个新颖的图像。我们为这种系统提供了一种有效的方法,该方法结合了解码和渲染过程,以便直接合成新颖的图像,而不必重构所有输入图像。我们的方法在解码过程和渲染过程中的几何估计中共同执行视差补偿,因为如果已知输入图像的相机参数,则它们本质上是等效的。我们的方法使编码器和解码器的复杂度都与传统的帧内编码方法一样低,同时由于图像间解码而获得了更好的编码性能。我们通过评估编码性能以及实验中解码和渲染的处理时间来验证我们的方法。

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