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The visual interface of “comprehensive design”

机译:“综合设计”的视觉界面

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The purpose of this article is to gather and analyse the visual appearance and interface of “comprehensive design” within different historic, social and cultural contexts. As elaborated by R. B. Fuller in 1949, the “comprehensive designer” is "an emerging synthesis of artist, inventor, mechanic, objective economist and evolutionary strategist", who is to synthesize the knowledge produced by various fields of science and tries to bring balance to the world. The notion of comprehensive design can be seen as a way of designing in regards to and across both small and large scale design activities that perceive the world as an interconnected system. As to answer how this notion was visualized, the article will analyse the interfaces of “comprehensive design” including May’s New Frankfurt, Fuller’s “World Game”, Bonsiepe’s Cybersyn project and Archigram’s projects which seem to have high relevance in the contemporary efforts in designing a new type of sustainable city.
机译:本文旨在收集和分析不同历史,社会和文化背景下“综合设计”的视觉外观和界面。正如RB Fuller在1949年所阐述的那样,“综合设计师”是“艺术家,发明家,机械师,客观经济学家和进化战略家的新兴综合体”,他将综合各个科学领域产生的知识并力求平衡。世界。全面设计的概念可以看作是一种针对小规模和大规模设计活动的设计方式,这些活动将世界视为一个相互联系的系统。为了回答这个概念的可视化方式,本文将分析“综合设计”的界面,包括梅的新法兰克福,富勒的“世界游戏”,邦西佩的Cyber​​syn项目和Archigram的项目,这些项目似乎与当代设计中新型可持续城市。

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