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Coevolutionary Genetic Algorithms for Establishing Nash Equilibrium in Symmetric Cournot Games

机译:建立对称古诺博弈纳什均衡的协进化遗传算法

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We use coevolutionary genetic algorithms to model the players' learning process in several Cournot models and evaluate them in terms of their convergence to the Nash Equilibrium. The “social-learning” versions of the two coevolutionary algorithms we introduce establish Nash Equilibrium in those models, in contrast to the “individual learning” versions which, do not imply the convergence of the players' strategies to the Nash outcome. When players use “canonical coevolutionary genetic algorithms” as learning algorithms, the process of the game is an ergodic Markov Chain; we find that in the “social” cases states leading to NE play are highly frequent at the stationary distribution of the chain, in contrast to the “individual learning” case, when NE is not reached at all in our simulations; and finally we show that a large fraction of the games played are indeed at the Nash Equilibrium.
机译:我们使用协进化遗传算法在几个古诺模型中为玩家的学习过程建模,并根据他们与纳什均衡的收敛性来评估他们。我们介绍的两种协同进化算法的“社会学习”版本在这些模型中建立了纳什均衡,而“个人学习”版本则并不意味着玩家的策略会收敛于纳什结果。当玩家使用“经典的协同进化遗传算法”作为学习算法时,游戏过程就是遍历遍历的马尔可夫链。我们发现,在“社会”情况下,导致NE发挥作用的状态在链的固定分布上非常频繁,而在“个人学习”情况下,我们的模拟中根本没有达到NE。最后,我们证明了所玩游戏的很大一部分确实是在纳什均衡赛中。

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