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The Design Stance in User-System Interaction

机译:用户系统交互中的设计立场

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摘要

Ideas about what users think and do have always had an important place in the theory and practice of design.1 These ideas are especially important when trying to understand how users interact with designed systems, whether those systems are physical products, digital interfaces, or more abstract services. In recent years, traditional concerns for the users' efficiency, safety, and satisfaction have expanded to also include issues like meaning, engagement, and fulfilment.2 Consequently, attention is now focused on how interactions are situated in contexts of use,3 how users are constructed during interaction,4 and how interaction can itself be aesthetic.5 These broader concerns reflect a more humane approach to users, respecting them as active, aware, and intelligent people rather than just viewing them as being less predictable than the designed systems with which they interact.6
机译:关于用户的想法和行为的想法一直在设计的理论和实践中占有重要地位。1这些想法在试图了解用户如何与设计的系统进行交互(无论这些系统是物理产品,数字接口还是更多)时特别重要。抽象服务。近年来,对用户效率,安全性和满意度的传统关注已扩展到还包括含义,参与度和实现等问题。2因此,现在的注意力集中在交互在使用上下文中的位置3,用户如何是在交互过程中构建的,4以及交互本身如何具有美感。5这些更广泛的关注点反映出一种对用户更人道的方法,尊重他们是活跃,有意识和聪明的人,而不是仅仅认为他们比设计的系统更不可预测。他们互动。6

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  • 来源
    《Design Issues》 |2011年第4期|p.16-29|共14页
  • 作者

    Nathan Crilly;

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  • 正文语种 eng
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  • 入库时间 2022-08-18 03:50:27

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