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Tools to Fight Boredom: FLOSS and GNU/Linux for Artists Working in the Field of Generative Music and Software Art

机译:对抗乏味的工具:面向音乐创作和软件艺术领域的艺术家的FLOSS和GNU / Linux

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This article takes a look at the impact the operating system, programming languages and software, as a whole, have on the practice of artists working in the field of generative music and software art. Proprietary operating systems lack the openness needed to create an environment that fulfills the specific needs of artists and musicians who program and programmers who produce art and music. 'Hackability', the possibility to take things apart, modify, adjust, and improve, is an ever more important aspect that software artists and electronic musicians seek to include in their production environment. GNU/Linux and Free/Libre/Open Source Software (FLOSS) possess this feature, and many more, providing artists with a truly creative and open environment, free of unnecessary technical limitations, predetermined interaction, lack of control over the work environment and dependence on software companies.
机译:本文从整体上看待操作系统,编程语言和软件对生成音乐和软件艺术领域的艺术家实践的影响。专有操作系统缺乏创建环境的开放性,该环境无法满足编程艺术家和音乐家以及产生艺术和音乐的程序员的特定需求。 “可破解性”是一种将事物分解,修改,调整和改进的可能性,它是软件艺术家和电子音乐家寻求纳入其生产环境中的一个越来越重要的方面。 GNU / Linux和自由/自由/开源软件(FLOSS)拥有此功能,还有更多其他功能,为艺术家提供了一个真正的创意和开放环境,没有不必要的技术限制,预定的交互作用,对工作环境的控制和依赖的缺乏关于软件公司。

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