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The Polder Computing Environment: a system for interactive distributed simulation

机译:Polder计算环境:交互式分布式仿真系统

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The paper provides an overview of an experimental, Grid-like computing environment, Polder, and its components. Polder offers high-performance computing and interactive simulation facilities to computational science. It was successfully implemented on a wide-area cluster system, the Distributed ASCI Supercomputer. An important issue is an efficient management of resources, in particular multilevel scheduling and migration of tasks that use PVM or sockets. The system can be applied to interactive simulation, where a cluster is used for high-performance computations, while a dedicated immersive interactive environment (CAVE) offers visualization and user interaction. Design considerations for the construction of dynamic exploration environments using such a system are discussed, in particular the use of intelligent agents for coordination. A case study of simulated abdominal vascular reconstruction is subsequently presented: the results of computed tomography or magnetic resonance imaging of a patient are displayed in CAVE, and a surgeon can evaluate the possible treatments by performing the surgeries virtually and analysing the resulting blood flow which is simulated using the lattice-Boltzmann method.
机译:本文概述了实验性的,类似于网格的计算环境,Polder及其组件。 Polder为计算科学提供高性能的计算和交互式仿真功能。它已在广域集群系统Distributed ASCI超级计算机上成功实现。一个重要的问题是资源的有效管理,尤其是使用PVM或套接字的任务的多层调度和迁移。该系统可应用于交互式仿真,其中群集用于高性能计算,而专用的沉浸式交互式环境(CAVE)提供可视化和用户交互。讨论了使用这种系统构建动态勘探环境的设计注意事项,尤其是使用智能代理进行协调。随后介绍了模拟腹部血管重建的案例研究:将计算机断层扫描或磁共振成像的结果显示在CAVE中,并且外科医生可以通过虚拟进行手术并分析产生的血流来评估可能的治疗方法。使用格子-玻尔兹曼方法进行模拟。

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