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A performance evaluation of mobility management and multihop supplying partner strategies for 3D streaming systems over thin mobile devices

机译:瘦型移动设备上3D流系统的移动性管理和多跳供应伙伴策略的性能评估

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The recent advances in technology and mobile computing led to the rapid growth of networked 3D streaming applications. The emerging services can involve augmented reality, virtual environment walkthrough, multiplayer gaming just to mention a few. Because of the limited network bandwidth of the client-server approach, research works are now turning toward mobile ad hoc networks-based streaming, where the resources of each peer are used during the streaming service. Peer-to-peer technologies are considering the solution to adapt for scalable applications. Yet, supplying partner selection and 3D data delivery are still significant challenges to face because of the dynamic wireless environment that causes link breakages, high packet loss, an adverse impact on the quality of the 3D media, and a low user satisfaction. In this paper, we propose a supplying partner selection technique coupled with a content delivery technique for peer-to-peer 3D streaming over thin mobile devices. Our proposed protocol, which we refer to as MULTIPLY, considers multihop suppliers in order to alleviate the load on the server and uses the signal strength measurement to analyze the wireless link when sending back the 3D data. Given the high dynamicity of the network due to the mobility of the users, the streaming can be greatly affected. We therefore study the impact of the mobility on MULTIPLY. The performance evaluation of our protocol obtained using an extensive set of simulation experiments is then reported. Copyright © 2013 John Wiley & Sons, Ltd.
机译:技术和移动计算的最新进展导致网络3D流应用程序的快速增长。新兴服务可能涉及增强现实,虚拟环境演练,多人游戏等。由于客户端-服务器方法的网络带宽有限,研究工作现在转向基于移动自组织网络的流传输,其中在流传输服务期间使用每个对等方的资源。对等技术正在考虑该解决方案以适应可扩展的应用程序。然而,由于动态无线环境会导致链路中断,高丢包率,对3D媒体质量的不利影响以及用户满意度低,因此,提供合作伙伴选择和3D数据传递仍然是面临的严峻挑战。在本文中,我们提出了一种在薄型移动设备上进行点对点3D流式传输的供应商选择技术和内容交付技术。我们提出的协议(我们称为MULTIPLY)考虑了多跳供应商,以减轻服务器的负载,并在回送3D数据时使用信号强度测量来分析无线链路。鉴于用户的移动性,网络具有很高的动态性,因此流传输会受到很大影响。因此,我们研究了移动性对MULTIPLY的影响。然后报告了我们使用大量模拟实验获得的协议的性能评估。版权所有©2013 John Wiley&Sons,Ltd.

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