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Fully peer-to-peer virtual environments with 3D Voronoi diagrams

机译:具有3D Voronoi图的完全对等虚拟环境

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摘要

A fully peer-to-peer (P2P) virtual environment (VE) represents a unique challenge in the realm of extreme distributed systems. Resource scalability and system resiliency, hallmark requirements of the P2P principle, are further complicated with the need for secure and responsive game-play amongst the millions of players in a P2P-VE. Inter-peer communications need to be almost real-time in nature, to facilitate a smooth, immersive experience and provide consistency within the virtual world. Players will not tolerate slow connections and players who cheat by modifying or delaying inter-peer updates. 3D Voronoi diagrams are a natural extension to traditional 2D varieties and they serve as the foundation for our proposed approach. We augment our 3D-VD platform with a novel concept: the usual spatial coordinates for the 3rd dimension is substituted with a non-spatial metric. Instead of taking the Z-axis to literally mean above or below someone within the virtual map, we use it to signify a player's current resource capabilities. This effectuates more fluid self-organisation amongst the millions of peers within the VE. Work-loads, consisting of resource intensive arbitration tasks, are handled dynamically at localised clusters. Thus, we have a strictly decentralised mechanism that addresses responsiveness and security concerns from the bottom up. Simulation results verify the feasibility and performance of our technique, with arbitration failure situations reduced significantly.
机译:完全对等(P2P)虚拟环境(VE)代表了极端分布式系统领域的独特挑战。 P2P原则的标志性要求即资源可伸缩性和系统弹性,随着P2P-VE中数百万玩家之间对安全和响应性游戏的需求而变得更加复杂。对等通信本质上几乎必须是实时的,以促进流畅,身临其境的体验并在虚拟世界中提供一致性。玩家将不会容忍缓慢的连接,而玩家会通过修改或延迟对等更新来作弊。 3D Voronoi图是对传统2D品种的自然延伸,它们是我们提出的方法的基础。我们以新颖的概念扩充了我们的3D-VD平台:第3维的常用空间坐标已替换为非空间量度。我们不使用Z轴来表示虚拟地图中某人的上方或下方,而是使用它来表示玩家当前的资源能力。这在VE中的数百万对等端之间实现了更流畅的自组织。由资源密集型仲裁任务组成的工作负载在本地集群中动态处理。因此,我们拥有严格的分散机制,从下至上解决了响应性和安全性问题。仿真结果验证了我们技术的可行性和性能,仲裁失败的情况大大减少了。

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