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首页> 外文期刊>Computing in science & engineering >REAL-TIME SIMULATION: WATER DROPLETS ON GLASS WINDOWS
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REAL-TIME SIMULATION: WATER DROPLETS ON GLASS WINDOWS

机译:实时模拟:玻璃窗上的水滴

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摘要

You're driving to work, and it begins to rain. Water droplets on your vehicle's windshield partially distort your view. When you arrive at your office, you again have a distorted view as you look through a glass window dotted with water droplets. Real-time simulation of water droplets on glass windows is a challenging computer-graphics task. Most existing work uses ray-tracing algorithms, a time-consuming computation and rendering process that can't provide real-time solutions, which are crucial for driving simulators, computer games, and various training systems.
机译:您开车去上班,天开始下雨。车辆挡风玻璃上的水滴会部分变形视线。当您到达办公室时,透过玻璃窗点缀着水滴,您的视线再次失真。实时模拟玻璃窗上的水滴是一项艰巨的计算机图形任务。现有的大多数工作都使用光线追踪算法,这是一个耗时的计算和渲染过程,无法提供实时解决方案,这对于驾驶模拟器,计算机游戏和各种培训系统至关重要。

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