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LEARNING PATTERN DISCOVERY: IMPACT OF USER-CENTRIC DESIGN APPROACH TOWARDS ENHANCEMENT OF E-LEARNING SYSTEMS

机译:学习模式发现:以用户为中心的设计方法对增强电子学习系统的影响

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Purpose: The purpose of this paper is to propose a system for automated learning directed towards discovering and enhancement of the set of recurrent behaviours that can be found within a learning knowledge base and how they can be modelled to enable a more effective reasoning and tactical strategies for personalized adaptation and decision making. Design/Methodology/Approach: The paper introduces a methodology that makes use of information readily available within a learning process to explore and analyse the data to obtain inference knowledge capable of enhancing individual learning performance. The author valuated this approach through a user-centric design prototype and a model developed using Business Process Model Notations to corroborate the focus on improving performance of e-learning systems. Findings: The technological response to satisfying the increasing demand for richer and more precise depiction of e-learning applications capable of providing platforms for pattern exploration where users can browse for knowledge they might consider as interesting is by providing a personalized adaptive learning system for the users. Adoption of such technological developments will spark a great success for many learners and needed to provide continuous intelligent recommendation, guidance and feedbacks on learner's performance especially in achieving the overall learning objective. Research limitations/implications: To meet the overall needs of intended users, there is requirement for e-learning systems to embody technologies that support learners in achieving their learning goals and this process do not happen automatically. Such process should take into account the fact that there is an additional task of matching these persons (user profiling) with solutions that best fits their particular learning needs (personalization). Practical implications: The work in this paper considers the implication of the user centered design approach, and to this end, identify some of the common design problems with e-learning systems as means to revealing the implications for designers to stick to user-centric standards when developing automated learning systems in order to ensure learners satisfaction and reliability. Originality/value: The approach and prototype described in this paper provides an enhanced model for learning which is useful towards the development of e-learning systems that are more intelligent, predictive and robotically adaptive, which also aid in discovery of new learning patterns and enhancement of existing learning processes.
机译:目的:本文的目的是提出一种用于自动学习的系统,该系统旨在发现和增强可在学习知识库中找到的一系列重复行为,以及如何对它们进行建模以实现更有效的推理和战术策略用于个性化的适应和决策。设计/方法/方法:本文介绍一种方法,该方法利用学习过程中容易获得的信息来探索和分析数据,以获得能够增强个人学习绩效的推理知识。作者通过以用户为中心的设计原型和使用业务流程模型表示法开发的模型对这种方法进行了评估,从而证实了对提高电子学习系统性能的关注。调查结果:为了满足日益增长的对电子学习应用程序的需求,对技术的响应是通过为用户提供个性化的自适应学习系统,从而为模式浏览提供平台,使用户可以浏览他们认为有趣的知识。 。采用这样的技术发展将为许多学习者带来巨大的成功,需要就学习者的表现,尤其是在实现整体学习目标方面,提供持续的智能推荐,指导和反馈。研究的局限性/含意:为了满足目标用户的整体需求,要求电子学习系统包含支持学习者实现其学习目标的技术,并且该过程不会自动发生。该过程应考虑到以下事实:将这些人员(用户配置文件)与最适合其特定学习需求(个性化)的解决方案相匹配的附加任务。实际意义:本文中的工作考虑了以用户为中心的设计方法的含义,为此,确定了电子学习系统的一些常见设计问题,以此揭示对设计师坚持以用户为中心的标准的含义。在开发自动化学习系统时,以确保学习者的满意度和可靠性。原创性/价值:本文所述的方法和原型提供了一种增强的学习模型,该模型对于开发更具智能性,预测性和机器人适应性的电子学习系统非常有用,它也有助于发现新的学习模式和增强功能现有的学习过程。

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