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Parallel and distributed adaptive quadrilateral mesh generation

机译:并行和分布式自适应四边形网格生成

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A parallel quadrilateral mesh generation using advanced front technology is presented in this paper. An improved quadrilateral mesh generation technology which uses the advancing front technology was introduced by the authors previously. This new quadrilateral mesh generation technique has been developed for use with parallel computing environments. The parallel code has been created by adapting the sequential code using each coarse quadrilateral as a sub-domain for remeshing. A transputer-based parallel system and a heterogeneous network of workstations using the parallel virtual machine system were employed. The use of these parallel environments to improve the efficiency of the proposed mesh generator was investigated. Some pre-processes have been introduced to ensure load balancing during the parallel mesh generation. A post processor has been developed to assist in the assembly of the distributed portions of the mesh. Four examples are presented to demonstrate the robustness and efficiency of this parallel mesh generator. Some nearly linear speed-up curves have been achieved for some large meshes by using up to 11 transputers.
机译:本文介绍了使用先进的前沿技术生成的平行四边形网格。先前作者介绍了一种使用前锋技术的改进的四边形网格生成技术。已经开发了这种新的四边形网格生成技术,用于并行计算环境。通过使用每个粗略四边形作为重新划分的子域来调整顺序代码,可以创建并行代码。采用了基于晶片机的并行系统和使用并行虚拟机系统的异构工作站网络。研究了使用这些并行环境来提高所提出的网格生成器的效率。已经引入一些预处理,以确保并行网格生成期间的负载平衡。已经开发了后处理器以帮助组装网格的分布部分。给出了四个例子来证明这种并行网格生成器的鲁棒性和效率。通过使用多达11个晶片机,对于一些大型网格,已经实现了一些接近线性的加速曲线。

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