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首页> 外文期刊>Computers in Human Behavior >The role of wishful identification, emotional engagement, and parasocial relationships in repeated viewing of live-streaming games: A social cognitive theory perspective
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The role of wishful identification, emotional engagement, and parasocial relationships in repeated viewing of live-streaming games: A social cognitive theory perspective

机译:一般性识别,情感参与和逐步关系在重复观看直播游戏中的作用:社会认知理论观点

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摘要

Grounded in Bandura's (2001) social cognitive theory of mass communication and Giles' (2002) model of parasocial relationship (PSR) development, the current research examines how a viewer's wishful identification with an online video game streaming personality and emotional engagement with other viewers lead to behavioral loyalty through PSR with their favorite live-streamer. To test the proposed mediation model, the researchers conducted a survey using a representative sample drawn from a national panel of a professional survey firm in South Korea. Results of a mediation analysis employing structural equation modeling reveal that both wishful identification and emotional engagement have indirect effects on behavioral loyalty through PSR. Put another way, a viewer's likeliness to continue viewing a live-streaming game increase as the viewer develops stronger PSR. The current research also demonstrates that wishful identification and engagement with others/streamers develop into PSR, as suggested by Giles' PSR development model.
机译:基于Bandura(2001)的大规模沟通和吉尔斯(2002)议程关系模型(PSR)发展的社会认知理论,目前的研究审查了观众如何通过在线视频游戏的一厢情愿识别流性格和其他观众的情感参与通过他们最喜欢的Live-Speeder来通过PSR行为忠诚度。为了测试拟议的调解模型,研究人员使用从韩国专业调查公司的全国小组的代表样本进行了调查。采用结构方程模型的调解分析结果表明,一厢情愿识别和情绪接合对通过PSR对行为忠诚度的间接影响。另一种方式,随着观众开发更强大的PSR,观众继续观看直播游戏的似然增加。目前的研究还表明,如Giles'PSR开发模型所提出的建议,希望与他人/娱乐者的一厢情愿识别和与其他人进行接触。

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