首页> 外文期刊>Computers in Human Behavior >An empirical study of narrative imagery in implicit and explicit contexts
【24h】

An empirical study of narrative imagery in implicit and explicit contexts

机译:内隐和外显语境中叙事意象的实证研究

获取原文
获取原文并翻译 | 示例
       

摘要

This study investigates if imagery is an inherent construct to narrative by playing a role in storytelling and comprehension. Visualization activities consist of ones that depend on pictures or physical objects and those do not depend on extraneous visual artifacts. The understandings of both types of visualization will contribute to their application and integration. In light of rapid development of technology and drastic increase of multimedia representations in social communication, applying storytelling approach to system design is increasingly relevant to many researchers who are eager to bring visual thinking to the classroom, alternative to applying physical visual artifacts. In this study, we looked into the cognitive process evoked in the comprehension of narrative and its similarity to imagery as an individual cognition. We transformed a course into conversational narrative and participants were randomly assigned into three sections, two were in narrative text and one was in expository text. Sections 1 and 2 were in narrative text, but only participants from section 1 were prompt for image creation before writing essays. Section 3 was in expository text and participants were also prompt for image creation before writing essays. The independent samples t-test was used to compare the mean scores of three groups on creativity score and word total across the sections. Our study found that narrative was able to activate the imagery world of the participants without giving them further instructions explicitly suggesting so. The implicit imagery context created by reading narratives had a stronger impact on creativity than that of explicit imagery creation context that did not involve of narrative comprehension. The study suggests that narrative innately provides some sort of control to its user cognitively and can be integrated with other types of media in design.
机译:本研究通过在叙事和理解中发挥作用,调查图像是否是叙事的内在构造。可视化活动由依赖图片或物理对象的活动和不依赖于无关的视觉伪影的活动组成。对两种类型的可视化的理解将有助于它们的应用和集成。鉴于技术的飞速发展和社交通信中多媒体表示形式的急剧增加,对于许多渴望将视觉思维带到课堂上而不是应用物理视觉人工制品的研究人员来说,将讲故事的方法应用于系统设计变得越来越重要。在这项研究中,我们研究了叙述的理解及其与图像作为个人认知的相似性所引发的认知过程。我们将课程转变为会话叙事,然后将参与者随机分为三部分,两部分为叙事文本,另一部分为说明性文本。第1节和第2节使用叙述文字,但是只有第1节的参与者在撰写论文之前会提示他们进行图像创作。第3节是说明性文字,在撰写论文之前,还会提示参与者创建图像。使用独立样本t检验比较三个组的创造力得分和单词总数在各部分的平均得分。我们的研究发现,叙事能够激活参与者的意象世界,而无需给他们进一步的指示。与不涉及叙事理解的显式图像创作上下文相比,阅读叙事所创建的隐式图像上下文对创造力的影响更大。研究表明,叙事从本质上为用户提供了某种控制,并且可以与设计中的其他类型的媒体整合。

著录项

  • 来源
    《Computers in Human Behavior》 |2013年第4期|1580-1589|共10页
  • 作者

    Yan Wu;

  • 作者单位

    School of Library and Information Science, The University of Southern Mississippi, 118 College Dr. #5146, Hattiesburg, MS 39406-0001, United States;

  • 收录信息
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

    Visual thinking; Narrative; Imagery; Pedagogy; Media;

    机译:视觉思维;叙述;图像;教育学;媒体;
  • 入库时间 2022-08-18 02:10:27

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号