首页> 外文期刊>Computers in Human Behavior >Does it matter with whom you slay? The effects of competition, cooperation and relationship type among video game players
【24h】

Does it matter with whom you slay? The effects of competition, cooperation and relationship type among video game players

机译:与你杀死谁有关系吗?视频游戏玩家之间的竞争,合作和关系类型的影响

获取原文
获取原文并翻译 | 示例
       

摘要

Cooperation and competition have emerged as factors that may affect video game players. Competition consistently has been found to elicit increased aggression whilst cooperation has been found to mitigate aggression and increase cooperative behaviors after game play. Of interest is the effect of the relationship between players (friend vs. stranger) in cooperative and competitive multiplayer contexts. In this study, we considered how game goal structure - competition or cooperation - and relationships between players - friend or stranger - affect aggression and cooperative behaviors. Compared with competition, cooperative play resulted in significantly more cooperative behaviors in a modified Prisoner's Dilemma task. However, neither competitive nor cooperative goal structures significantly increased state hostility, suggesting that altering players' gaming goals (e.g. competition or cooperation) may not be enough to elicit strong affective aggression. Additionally, cooperative game play was found to predict increased cooperative behaviors and trust in their partner. Implications of the findings are discussed.
机译:合作和竞争已成为可能影响视频游戏玩家的因素。一致地发现竞争引起了更大的攻击性,而合作被发现减轻了攻击性并增加了游戏后的合作行为。有趣的是在合作和竞争性多人游戏环境中,玩家之间的关系(朋友与陌生人)之间的关系。在这项研究中,我们考虑了游戏目标结构(竞争或合作)以及玩家之间的关系(朋友或陌生人)如何影响侵略和合作行为。与竞争相比,在改良的《囚徒困境》任务中,合作游戏导致更多的合作行为。但是,竞争性或合作性目标结构都不会显着增加国家的敌意,这表明改变玩家的游戏目标(例如竞争或合作)可能不足以引发强烈的情感攻击。此外,发现合作游戏可以预测合作行为的增加和对伙伴的信任。讨论结果的含义。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号