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Building it better: Applying human-computer interaction and persuasive system design principles to a monetary limit tool improves responsible gambling

机译:更好地构建它:将人机交互和有说服力的系统设计原理应用于货币限制工具可改善负责任的赌博

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摘要

In two studies, we aimed to improve the responsible gambling (RG) utility of monetary limit tools for non-disordered Electronic Gambling Machine (EGM) players - the target population for such prevention-oriented RG tools. To this end, based on feedback from focus groups with non-disordered EGM players, we created a new monetary limit tool that incorporated EGM players' desired functionality coupled with design fundamentals of Human Computer Interaction (HCI) and Persuasive Systems Design (PSD; Study 1). We then tested the newly created HCI and PSD inspired tool and compared its RG utility (limit adherence) against a standard monetary limit tool (Study 2). Non-disordered EGM players were randomly assigned to experience the HCI and PSD inspired or the standard monetary tool prior to gambling in a virtual realty casino. As predicted, participants adhered to their pre-set monetary limits more (92%), when exposed to the HCI and PSD inspired pop-up tool than the standard monetary limit tool (62.2%). Improving RG tools through the use of HCI and PSD principles is discussed.
机译:在两项研究中,我们旨在提高无障碍电子赌博机(EGM)参与者(此类预防为导向的RG工具的目标人群)的货币限额工具的负责任赌博(RG)效用。为此,基于焦点小组与无障碍EGM参与者的反馈,我们创建了一个新的资金限制工具,该工具结合了EGM参与者所需的功能以及人机交互(HCI)和说服系统设计(PSD;研究)的设计基础1)。然后,我们测试了新创建的受HCI和PSD启发的工具,并将其RG实用程序(限制遵守)与标准货币限制工具进行了比较(研究2)。在虚拟房地产赌场赌博之前,将无障碍的EGM玩家随机分配到体验HCI和PSD启发或标准货币工具。正如预期的那样,与HCI和PSD启发弹出式工具相比,参与者比标准货币限制工具(62.2%)更多地遵守其预设货币限制(92%)。讨论了通过使用HCI和PSD原理改进RG工具的方法。

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