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Designing videogames to improve students' motivation

机译:设计电子游戏以提高学生的动机

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摘要

The use of new technical tools as a mean to increase the motivation and improve the education of students is an intriguing and pressing issue. Specifically, great interest has been shown in the use of videogames since they constitute a common leisure-time activity of many young students, a circumstance that shows their motivational, if not their educational, potential. In this paper we suggest that the design of videogames can be a very effective activity. To demonstrate this, we have used game design as a test-bed for an experience involving Computer Science and History students: interdisciplinary teams have cooperated in the design of a video-game on an historical theme. The experience has been repeated along three academic years. The students' motivation has been evaluated in the last 2 years, demonstrating that it is higher when they use the interdisciplinary design of videogames as a way of learning instead of traditional learning methods.
机译:使用新的技术工具来增加动机和改善学生的教育是一个有趣而紧迫的问题。特别是,由于电子游戏构成了许多年轻学生的常见休闲活动,因此人们对电子游戏的使用表现出了极大的兴趣,这种情况表明了他们的动机性(即使不是教育性)潜力。在本文中,我们建议电子游戏的设计可以是一项非常有效的活动。为了证明这一点,我们将游戏设计用作测试平台,以体验计算机科学和历史学生的体验:跨学科团队合作设计了具有历史主题的视频游戏。经历了三个学年的重复。在过去的两年中,对学生的动机进行了评估,表明他们使用跨学科设计的视频游戏作为学习方式而非传统学习方法时,动机更高。

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  • 来源
    《Computers in Human Behavior》 |2014年第2期|571-579|共9页
  • 作者单位

    Dpto. de Ingenieria Informatica, Escuela Politecnica Superior, 28049 Campus de Cantobianco, Madrid, Spain;

    Dpto. de Historia Antigua, Historia Medieval y Paleografia y Diplomatica, Facultad de Filosofia y Letras, 28049 Campus de Cantoblanco, Madrid, Spain;

    Dpto. de Ingenieria Informatica, Escuela Politecnica Superior, 28049 Campus de Cantobianco, Madrid, Spain;

    Instituto de Ingenieria del Conocimiento, Universidad Autonoma de Madrid, 28049 Campus de Cantobianco, Madrid, Spain;

    Dpto. de Ingenieria Informatica, Escuela Politecnica Superior, 28049 Campus de Cantobianco, Madrid, Spain;

    Dpto. de Ingenieria Informatica, Escuela Politecnica Superior, 28049 Campus de Cantobianco, Madrid, Spain;

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  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

    Serious games design; Interdisciplinary learning; Emotion detection; Motivation;

    机译:认真的游戏设计;跨学科学习;情绪检测;动机;

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