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Modeling and visualization of layered objects

机译:分层对象的建模和可视化

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Natural and manufactured objects are usually layered. For example, a human thigh has layers of skin and bone, among others; architectural buildings have walls of exterior sheeting, insulation, and interior finishing. By modeling each layer with a sheet of cuboids, the thickness property that is inherent in many objects is preserved. In addition, modeling layers with cuboids simplifies the making of virtual holes in external layers to view portions of hidden internal layers, which is suitable for geometric volume visualization. In this paper, algorithms, data structures, and the prototypal implementation that allows interactive construction of virtual holes on 3D layered objects are presented.
机译:天然和人造物体通常是分层的。例如,人的大腿上有一层皮肤和骨头。建筑建筑物的墙壁具有外部装饰板,隔热层和内部装饰层。通过用一片长方体为每个层建模,可以保留许多对象固有的厚度属性。此外,使用长方体对图层进行建模可简化在外部层中虚拟孔的制作,以查看隐藏的内部层的部分,这适用于几何体积可视化。在本文中,提出了允许在3D分层对象上交互构造虚拟孔的算法,数据结构和原型实现。

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