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The hidden face determination tree

机译:隐藏的面孔确定树

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Hidden surface removal can be achieved using the priority face determination (PFD) tree to create a priority ordering of n polygons in log_4/3 n time. In this paper, we show how the number of polygons stored in the tree and drawn to the screen can be minimized significantly by determining, at the pre-processing state, which polygons are completely hidden by other polygons from particular regions of the scene. The removal of hidden polygons at the pre-processing stage means that there is no need to even consider them at run time. The cost for the resulting decrease in run time is an increase in the pre-processing time, but techniques for reducing this are presented.
机译:可以使用优先级面部确定(PFD)树在log_4 / 3 n次时间内创建n个多边形的优先级排序来实现隐藏表面的去除。在本文中,我们展示了如何通过在预处理状态下确定场景中特定区域中的其他多边形完全隐藏了哪些多边形,从而最大程度地减少了存储在树中并绘制到屏幕上的多边形的数量。在预处理阶段删除隐藏的多边形意味着甚至不需要在运行时考虑它们。导致运行时间减少的成本是预处理时间的增加,但是提出了减少这种情况的技术。

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