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Efficient propagation of sparse edits on 360° panoramas

机译:在360°Panoramas上有效地传播稀疏编辑

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We present an efficient method to propagate sparse user edits indicated by strokes on 360 degrees panoramas. Our algorithm first projects each equirectangular pixel to its corresponding position on a 3D unit sphere, so each pixel can be characterized by a feature vector consisting of its 3D coordinates and RGB color values. We formulate edit propagation as an optimization problem that aims to satisfy the user edit con-straints while preserving the manifold structure of the image at the same time. To solve the problem using a linear system efficiently, we first construct the K-D tree structure in the feature space to cluster pixels. Then we optimize the manifold structure where both the number of nearest neighbors and their corresponding weights are determined by the feature distributions. We further apply a multiresolution strategy to speedup the edit propagation. Our method is the first to perform interactive edit propaga-tion on 360 degrees panoramas. Experiments show that our method is able to generate seam-free and visually pleasing results, and users can receive instant feedback during interactive editing. (c) 2021 Elsevier Ltd. All rights reserved.
机译:我们提出了一种在360度Panoramas上传播笔划所示的稀疏用户编辑的有效方法。我们的算法首先将每个昼夜像素投影到其对应于3D单元球体上的对应位置,因此每个像素可以特征在于由其3D坐标和RGB颜色值组成的特征向量。我们将编辑传播作为优化问题,旨在满足用户编辑配置的同时同时保持图像的歧管结构。为了用线性系统有效地解决问题,我们首先将特征空间中的K-D树结构构造到群集像素。然后,我们优化歧管结构,其中最近邻居的数量和它们的对应权重都由特征分布确定。我们进一步应用了一个多分辨率的策略来加速编辑传播。我们的方法是先在360个全景执行交互式编辑propaga-重刑。实验表明,我们的方法能够生成无缝和视觉上令人愉悦的结果,用户可以在交互式编辑期间接收即时反馈。 (c)2021 elestvier有限公司保留所有权利。

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