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首页> 外文期刊>Computers & Graphics >An optimisation-based reconstruction engine for 3D modelling by sketching
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An optimisation-based reconstruction engine for 3D modelling by sketching

机译:基于优化的3D建模素描引擎

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摘要

An engine that automatically reconstructs a large variety of polyhedral, origami and wire-frame objects from single-view sketched drawings generated in a calligraphic interface is presented. The engine has two stages. An innovative optimisation-based line-drawing beautifier stage is introduced to convert rough sketches into tidied-up line drawings. Optimisation-based 3D reconstruction follows. Solutions are provided with which to overcome the problems associated with earlier approaches to optimisation-based 3D reconstruction. Suitable adjustments in the optimisation algorithms are proposed; simple and efficient tentative models are introduced, and current regularities are categorised in order to allow the objective function to be simplified. All three actions help to prevent local optima and improve the computational efficiency of optimisation-based 3D reconstruction. They all proved to be effective techniques to reduce the typical failure rate of optimisation approaches. A discussion of results that validate the engine is also provided.
机译:提出了一种引擎,该引擎可以从在书法界面中生成的单视图草图中自动重构各种多面体,折纸和线框对象。发动机有两个阶段。引入了基于优化的创新线描美化阶段,以将粗略草图转换为整理后的线描。接下来是基于优化的3D重建。提供了解决方案,以克服与基于优化的3D重建的早期方法相关的问题。提出了对优化算法的适当调整;引入了简单有效的暂定模型,并对当前规律进行了分类,以简化目标函数。所有这三个动作都有助于防止局部最优,并提高基于优化的3D重建的计算效率。它们都被证明是降低优化方法典型故障率的有效技术。还提供了验证引擎结果的讨论。

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