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Fat borders: gap filling for efficient view-dependent LOD NURBS rendering

机译:宽边框:填充间隙以实现有效的基于视图的LOD NURBS渲染

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摘要

Real-time high-quality rendering of complex NURBS models remains a big challenge. Simply splitting the models into several parts which can be simplified and rendered independently introduces disturbing gaps along the common borders. Recent approaches for view-dependent rendering of huge models either neglect the artifacts introduced by the gaps or try to maintain the connectivity of the models. Unfortunately, in the second case the computational complexity and storage requirements of the algorithms are high. In this work we present a novel solution to the gap problem. Vertex programs are used to generate appropriately shaded fat borders that fill the gaps between neighboring patches.
机译:复杂NURBS模型的实时高质量渲染仍然是一个很大的挑战。简单地将模型分成几个可以简化和独立呈现的部分,会在公共边界上引入令人不安的差距。依赖于视图的大型模型渲染的最新方法要么忽略了由间隙引入的工件,要么试图保持模型的连通性。不幸的是,在第二种情况下,算法的计算复杂性和存储要求很高。在这项工作中,我们提出了一种解决缺口问题的新颖方法。顶点程序用于生成适当阴影的粗边框,以填充相邻补丁之间的间隙。

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