...
首页> 外文期刊>Computers & Graphics >A hierarchical sampling approach for polygonizing variational implicit surfaces
【24h】

A hierarchical sampling approach for polygonizing variational implicit surfaces

机译:变分隐式曲面多边形化的分层采样方法

获取原文
获取原文并翻译 | 示例
           

摘要

This article discusses an enhanced polygonization algorithm for variational implicit surfaces. The polygonization scheme is a simple hierarchical adaptation of the Marching Cubes algorithm which takes advantage of some properties of variational implicits to produce a proper and efficient sampling of the surface. The technique exploits the fact that variational objects exhibit properties akin to Euclidean distance metrics, thus allowing the polygonizer to quickly ascertain that a given volume does not contain the surface. Timings show that this technique tends to perform faster than Bloomenthal's continuation polygonizer [Bloomenthal J. Graphics Gems IV 1994;324-49].
机译:本文讨论了一种改进的变分隐式曲面多边形化算法。多边形化方案是Marching Cubes算法的简单层次结构改编,该算法利用变分隐式的某些属性来生成适当且有效的表面采样。该技术利用了这样一个事实,即变化的对象表现出类似于欧几里得距离度量的属性,因此允许多边形生成器快速确定给定的体积不包含曲面。时间显示,该技术往往比Bloomenthal的连续多边形生成器执行得更快[Bloomenthal J. Graphics Gems IV 1994; 324-49]。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号