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首页> 外文期刊>Computers & Graphics >Aroundplot: Focus+context interface for off-screen objects in 3D environments
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Aroundplot: Focus+context interface for off-screen objects in 3D environments

机译:周围环境:Focus + context界面,用于3D环境中的屏幕外对象

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摘要

In exploring 3D environments from a first-person viewpoint, the narrow field-of-view makes it difficult to search for an off-screen object, a task that becomes even harder if the user is looking through the small screen of a mobile phone. This paper presents Aroundplot, a novel focus+context interface for providing multiple location cues for off-screen objects in an immersive 3D environment. One part of this technique is a mapping method from 3D spherical coordinates to 2D orthogonal fisheye, which tackles the problems of existing 3D location cue displays such as occlusion among the cues and discordance with the human frame of reference. The other part is a dynamic magnification method that magnifies the context in the direction the view is moving to alleviate the distortion of the orthogonal fisheye and thus to support precise movement. In an evaluation, the participants could find the target object for a given location cue faster and more accurately with Aroundplot than with a top-down 2D radar. They were more accurate with Aroundplot than with a 3D arrow cluster when the number of objects was large; however, accuracy with a small number of objects and the search speed with any number of objects were not significantly different.
机译:从第一人称视角探索3D环境时,狭窄的视野使搜索屏幕外的物体变得困难,如果用户通过手机的小屏幕观看,这一任务将变得更加困难。本文介绍了Aroundplot,这是一个新颖的焦点+上下文界面,可为沉浸式3D环境中的屏幕外对象提供多个位置提示。该技术的一部分是一种从3D球面坐标到2D正交鱼眼的映射方法,该方法解决了现有3D位置提示显示的问题,例如提示之间的遮挡以及与人类参照系的不一致。另一部分是动态放大方法,该方法在视图移动的方向上放大上下文,以减轻正交鱼眼的变形,从而支持精确的移动。在评估中,与使用自上而下的2D雷达相比,参与者可以通过Aroundplot更快,更准确地找到给定位置提示的目标对象。当对象数量很大时,使用Aroundplot比使用3D箭头簇更准确。但是,少量对象的精度和任何数量对象的搜索速度都没有显着差异。

著录项

  • 来源
    《Computers & Graphics》 |2011年第4期|p.841-853|共13页
  • 作者单位

    Graduate School of Culture Technology, KAIST, 335 Cwakak-ro, Yuseong-gu, Daejeon, Republic of Korea;

    Graduate School of Culture Technology, KAIST, 335 Cwakak-ro, Yuseong-gu, Daejeon, Republic of Korea;

    Graduate School of Culture Technology, KAIST, 335 Cwakak-ro, Yuseong-gu, Daejeon, Republic of Korea;

    Graduate School of Culture Technology, KAIST, 335 Cwakak-ro, Yuseong-gu, Daejeon, Republic of Korea;

  • 收录信息 美国《科学引文索引》(SCI);美国《工程索引》(EI);
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

    off-screen object visualization; orientation; augmented reality; virtual environment; mobile device;

    机译:屏幕外对象可视化;方向;增强现实;虚拟环境;移动设备;

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