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SlidAR: A 3D positioning method for SLAM-based handheld augmented reality

机译:SlidAR:基于SLAM的手持增强现实的3D定位方法

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摘要

Handheld Augmented Reality (HAR) has the potential to introduce Augmented Reality (AR) to large audiences due to the widespread use of suitable handheld devices. However, many of the current HAR systems are not considered very practical and they do not fully answer to the needs of the users. One of the challenging areas in HAR is the in-situ AR content creation where the correct and accurate positioning of virtual objects to the real world is fundamental. Due to the hardware limitations of handheld devices and possible restrictions in the environment, the correct 3D positioning of objects can be difficult to achieve we are unable to use AR markers or correctly map the 3D structure of the environment.
机译:由于合适的手持设备的广泛使用,手持增强现实(HAR)有潜力向广大受众介绍增强现实(AR)。但是,许多当前的HAR系统并不十分实用,无法完全满足用户的需求。 HAR中最具挑战性的领域之一是原位AR内容创建,其中将虚拟对象正确,准确地定位到现实世界至关重要。由于手持设备的硬件限制以及环境中的可能限制,我们难以使用对象标记或正确映射环境的3D结构来实现对象的正确3D定位。

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