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Extracting hand grasp and motion for intent expression in mid-air shape deformation: A concrete and iterative exploration through a virtual pottery application

机译:提取手握和动作以表达中空形状变形的意图:通过虚拟陶器应用进行的具体且反复的探索

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We describe the iterative design and evaluation of a geometric interaction technique for bare-hand midair virtual pottery. We model the shaping of a pot as a gradual and progressive convergence of the pot profile to the shape of the user's hand represented as a point-cloud (PCL). Our pottery-inspired application served as a platform for systematically revealing how users use their hands to express the intent of deformation during a pot shaping process. Our approach involved three stages: (a) clutching by proximal -attraction, (b) shaping by proximal-attraction, and (c) shaping by grasp + motion. The design and implementation of each stage was informed by user evaluations of the previous stage. Our work evidently demonstrates that it is possible to enable users to express their intent for shape deformation without the need for a fixed set of gestures for clutching and deforming a shape. We found that the expressive capability of hand articulation can be effectively harnessed for controllable shaping by organizing the deformation process in broad classes of intended operations such as pulling, pushing, and fairing. After minimal practice with the pottery application, users could figure out their own strategy for reaching, grasping, and deforming the pot. Users particularly enjoyed using day-to-day physical objects as tools for shaping pots. (C) 2015 Elsevier Ltd. All rights reserved.
机译:我们描述了半空中虚拟陶器的几何交互技术的迭代设计和评估。我们将锅的形状建模为锅轮廓逐渐渐进地收敛到表示为点云(PCL)的用户手形。我们以陶器为灵感的应用程序充当了一个平台,可系统地揭示用户在壶成型过程中如何用双手表达变形的意图。我们的方法涉及三个阶段:(a)通过近端吸引进行抓紧,(b)通过近端吸引进行塑形,以及(c)通过抓握+运动进行塑形。用户对上一阶段的评估为每个阶段的设计和实施提供了信息。我们的工作显然证明,可以使用户表达其形状变形的意图,而无需用固定的一组手势来抓住和变形形状。我们发现,可以通过在各种预期操作(例如拉动,推动和整流罩)中组织变形过程,有效地利用手关节的表达能力来控制形状。在对陶器应用程序进行了最小限度的练习后,用户可以弄清楚自己拿起,抓握和变形锅的策略。用户特别喜欢将日常的物理对象用作塑造花盆的工具。 (C)2015 Elsevier Ltd.保留所有权利。

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