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The dynamic geometry of geographical vector agents

机译:地理矢量媒介的动态几何

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This paper introduces vector agents (VA), an approach to impose a systematic framework on the geometric element of Torrens and Benenson's Geographic Automata System (GAS). Both schemes use vector geometry as an antidote to the geographically unrealistic regular tessellation cellular automata (CA). The work reported here explores the properties of irregular and dynamic VAs in particular, a subclass of geometry not hitherto covered in detail in a spatial agent modelling context. Three realisations of vector agent geometry change are reported in this paper: the Brownian motion algorithm (through midpoint displacement); edge displacement; and vertex displacement. Through these manipulators, it is shown that vector agents offer the ability to explicitly control geometric form through the alteration of simple parameters (with the potential for further generalisation and transformation operations).
机译:本文介绍了矢量代理(VA),一种将系统框架强加于Torrens和Benenson的地理自动机系统(GAS)的方法。两种方案都使用矢量几何图形作为地理上不切实际的常规镶嵌细胞自动机(CA)的解毒剂。此处报道的工作特别探索了不规则和动态VA的属性,这是迄今为止在空间主体建模上下文中未详细介绍的几何子类。本文报道了矢量媒介几何变化的三种实现:布朗运动算法(通过中点位移);边缘位移和顶点位移。通过这些操纵器,可以证明向量代理提供了通过更改简单参数来显式控制几何形式的能力(具有进一步推广和转换操作的潜力)。

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