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A codesign approach for distributed systems

机译:分布式系统的代码签名方法

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Distributed systems have become prevalent in response to the rapidly expanding Internet's demands. Their design presents new challenges because it involves the interaction of hardware and software. Continual marketplace innovation drives computing toward heterogeneity in both hardware and software and generates a complexity that goes beyond the earlier codesign approaches, which were developed for more homogeneous systems executing in non-distributed environments. Codesign of heterogeneous systems requires the support of a powerful modeling and simulation environment because analysis alone cannot deal with all the challenges such complex systems pose. We believe that modeling and simulation, using the discrete-event system specification modeling and simulation framework, are the most suitable vehicles to study the complexities associated with developing distributed-object computing systems.
机译:响应于迅速增长的Internet需求,分布式系统变得越来越普遍。他们的设计提出了新的挑战,因为它涉及硬件和软件的交互。持续的市场创新将计算推向硬件和软件的异构性,并产生了超越早期代码签名方法的复杂性,后者是为在非分布式环境中执行的同类系统而开发的。异构系统的协同设计需要强大的建模和仿真环境的支持,因为仅靠分析无法解决此类复杂系统带来的所有挑战。我们认为,使用离散事件系统规范建模和仿真框架进行建模和仿真是研究与开发分布式对象计算系统相关的复杂性的最合适工具。

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