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首页> 外文期刊>Computer supported cooperative work >From Object-Oriented to Fluid Ontology: a Case Study of the Materiality of Design Work in Agile Software Development
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From Object-Oriented to Fluid Ontology: a Case Study of the Materiality of Design Work in Agile Software Development

机译:从面向对象到流体本体:以敏捷软件开发中设计工作的重要性为例

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摘要

In much of extant research on design cooperation, design materials are approached from noun-oriented ontologies and social topologies where the notion of 'object' is central. There is a long history of critique concerning such ontologies, most recently coming from the anthropology of making, because they are failing to capture the dynamic and fluid aspects that characterize the living, constantly changing world that we inhabit. Though often recognized, the implications these critiques have for design cooperation research and practice have been drawn only to a limited extent. In this study, we discuss and empirically examine such implications by adopting a fluid ontology in the analysis of design cooperation. We use data from design conversations in a firm that practices extreme programming, a form of agile software development, to exhibit what theorizing design activity in terms of fluid things, fluid spaces, and continuity has to offer to practitioners and analysts.
机译:在许多现有的设计合作研究中,设计材料是从面向名词的本体和社会拓扑中获取的,而“对象”的概念是中心。关于这种本体论的评论已有很长的历史,最近一次是来自于人类学的批判,因为它们未能捕捉到表征我们所居住的不断变化的世界的动态变化的方面。尽管这些批评通常被公认,但它们在设计合作研究和实践中的意义仅在有限的范围内得出。在本研究中,我们通过在设计合作的分析中采用流体本体论来讨论和经验检验此类含义。我们使用来自从事极端编程(一种敏捷软件开发形式)的公司中的设计对话中的数据,来展示理论上的设计活动在流畅的事物,流畅的空间和连续性方面必须提供给从业者和分析师。

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