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Small-world characteristics of Internet topologies and implications on multicast scaling

机译:Internet拓扑的小世界特征及其对组播扩展的影响

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Recent work has shown that the physical connectivity of the Internet exhibits small-world behavior. Characterizing such behavior is important not only for generating realistic Internet topology, but also for the proper evaluation of large-scale content delivery mechanisms. Along this line, this paper tries to understand how small-world behavior arises in the Internet topologies and how it impacts the performance of multicast techniques. First, we attribute small-world behavior to two possible causes-namely the variability of vertex degree and the preference for local connections for vertices. We have found that both factors contribute with different relative degrees to the small-world behavior of autonomous system (AS) level and router level Internet topologies. For AS level topology, we observe that high variability of vertex degree is sufficient to cause small-world behavior, but for router level topology, preference for local connectivity plays a more important role. Second, we propose better models to generate small-world Internet topologies. Our models incorporate both causes of small-world behavior, and generate graphs closely resemble real Internet graphs. Third, using simulation we demonstrate the importance of our work by studying the scaling behavior of multicast techniques. We show that multicast tree size largely depends on network topology. If topology generators capture only the variability of vertex degree, they are likely to underestimate the benefit of multicast techniques.
机译:最近的工作表明,Internet的物理连接表现出小世界的行为。表征这种行为不仅对于生成现实的Internet拓扑非常重要,而且对于正确评估大型内容交付机制也很重要。沿着这一思路,本文试图了解Internet拓扑中小世界行为是如何产生的,以及它如何影响多播技术的性能。首先,我们将小世界的行为归因于两个可能的原因,即顶点度的可变性和对局部连接的偏好。我们发现这两个因素对自治系统(AS)级和路由器级Internet拓扑的小世界行为都有不同的相对程度的影响。对于AS级拓扑,我们观察到顶点度的高可变性足以引起小规模的行为,但是对于路由器级拓扑,对本地连接的偏好起着更为重要的作用。其次,我们提出了更好的模型来生成小型世界Internet拓扑。我们的模型结合了两种导致小世界行为的原因,并生成与真实Internet图非常相似的图。第三,通过仿真,我们通过研究组播技术的扩展行为来证明我们工作的重要性。我们显示多播树的大小在很大程度上取决于网络拓扑。如果拓扑生成器仅捕获顶点度的可变性,则它们可能会低估多播技术的优势。

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