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Using GUI Design Theory to Develop an Open Source Touchscreen Smartphone GUI

机译:使用GUI设计理论开发开源触摸屏智能手机GUI

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摘要

Of late, there has been a rise in the use of touchscreens in many handheld devices, one in particular being the smartphone. Accompanying this is a myriad of smartphone platforms, each of which boasts a user-friendly GUI in its own accord. One of the major aspects of smartphones is the GUI, since this is the aspect with which users interact. This paper is centered on GUI design theory and explores the facets which make a GUI usable and flexible; further, this paper goes on to show the application of the GUI design guidelines and mobile usability studies to the design and development of an open source touchscreen smartphone GUI, which, in turn, will be implemented on an Embedded Linux development board which will serve as a hypothetical smartphone. The major outcomes of this study include the successful formulation and design of a hierarchical, touchscreen GUI suitable for a smartphone, as well as successful development and target-specific implementation of this GUI on an Embedded Linux, ARM-based platform. With the adoption of an open source philosophy, it has also been shown that the use of open source development tools can lead to a decreased cost of production.
机译:最近,在许多手持设备(尤其是智能手机)中使用触摸屏的现象有所增加。随之而来的是无数智能手机平台,每个平台都具有自己的用户友好型GUI。智能手机的主要方面之一是GUI,因为这是用户交互的方面。本文以GUI设计理论为中心,探讨了使GUI可用和灵活的方面;此外,本文还将继续展示GUI设计指南和移动可用性研究在开源触摸屏智能手机GUI的设计和开发中的应用,然后将其在嵌入式Linux开发板上实现,该嵌入式Linux开发板上将用作假设的智能手机。这项研究的主要成果包括成功制定和设计适用于智能手机的分层式触摸屏GUI,以及在基于ARM的嵌入式Linux平台上成功开发和特定于目标的GUI实现。通过采用开源理念,也已经表明使用开源开发工具可以降低生产成本。

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