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SIGGRAPH 2008: It's a Wrap

机译:SIGGRAPH 2008:总结

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After a two-year hiatus, SIGGRAPH once again returned to Los Angeles, and attendance was up by nearly 4000 from last year's San Diego show, with more than 28,400 artists, animators, modelers, scientists, researchers, game developers, academia, students, and others enjoying the technology. The Computer Animation Festival had a new structure, and the week-long festival proved popular and allowed viewers more flexibility in catching a program or two.. .or more. A special screening was held on Friday to showcase the prize winners (see "Best of Class," pg. 10). A special treat was the keynote by Pixar's Ed Catmull, an industry legend. Yet, he stood humbly on the stage, revealing some difficult decisions Pixar made, particularly concerning the release of Render-Man-celebrating its 20th anniversary-as a commercial product. Throughout the halls, show-goers could easily spot the industry's Vikings, those proud and brave-not to mention sleep-deprived-artists who competed for 32 hours straight to create the best animation of at least 15 seconds in length. In the end, Team Grojf took home the honors for "The Red Truck." Attendees also had a chance to step back in time to ancient Rome, through the venue Rome Reborn, a CG rebuild of the city at its glory in 320 AD. Chief among the technologies used was Procedural's CityEngine, software that allows for the fast creation of large-scale urban environments and used to quickly generate 7000 buildings for this project. Rome Reborn was part of the New Tech Demo area, which evolved from the previous Emerging Technologies.
机译:经过两年的休整之后,SIGGRAPH再次回到洛杉矶,与去年的圣地亚哥表演相比,出席人数增加了近4000,有28,400多位艺术家,动画师,建模者,科学家,研究人员,游戏开发人员,学术界,和其他享受这项技术的人。计算机动画节具有新的结构,为期一周的节庆活动很受欢迎,使观众可以更灵活地观看一两个节目或更多。周五举行了特别放映,以展示获奖者(请参阅“最佳课程”,第10页)。皮克斯(Pixar)的行业传奇人物Ed Catmull作了主题演讲。然而,他谦虚地站在舞台上,透露了皮克斯做出的一些艰难决定,特别是关于庆祝20周年的《渲染人》的发行作为商业产品。在整个展厅中,参观者可以轻松地看到该行业的维京人,那些骄傲而勇敢的人-更不用说睡眠不足的艺术家了,他们连续32小时竞争以创造至少15秒长的最佳动画。最后,格罗夫(Team Grojf)队获得了“红色卡车”的荣誉。与会者还可以通过场地罗马复兴(Rome Reborn)回到时光倒流到古罗马,罗马复兴是公元320年对城市的辉煌重建。所用技术中最主要的是Procedural的CityEngine,该软件可快速创建大型城市环境,并可为该项目快速生成7000座建筑物。 Rome Reborn是新技术演示领域的一部分,该领域是从以前的新兴技术演变而来的。

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