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Using the bat: a six-dimensional mouse for object placement

机译:使用蝙蝠:用于放置对象的六维鼠标

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摘要

Existing strategies for 6-D placement (i.e positioning and orienting) are briefly reviewed. An approach is presented that uses a 6-D variant on the conventional mouse, called the 'bat', because it is like a mouse that flies. This device encodes relative position, like the mouse, but delivers data in all six dimensions needed for object placement. The goal is to evaluate the bat to determine how well it is suited to placement operations, which are studied in the context of a hierarchically constructed scene. Two distinct parts of the placement operation, visualization and manipulation, are examined and the hardware and software environment designed as a test for the study are described. Manipulation with the bat, which is discussed in some detail, is judged to be successful.
机译:简要回顾了现有的6维放置策略(即定位和定向)。提出了一种在传统鼠标上使用6D变体的方法,称为“蝙蝠”,因为它就像飞行的鼠标一样。该设备像鼠标一样对相对位置进行编码,但是可以提供对象放置所需的所有六个维度的数据。目的是评估蝙蝠以确定其适合放置操作的程度,这是在分层构造的场景中进行研究的。检查了放置操作的两个不同部分,即可视化和操作,并描述了设计为用于测试的硬件和软件环境。蝙蝠操纵(已详细讨论)被认为是成功的。

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