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Applications of computer graphics and image processing to 2D and 3D modeling of the functional architecture of visual cortex

机译:计算机图形学和图像处理在视觉皮层功能体系结构的2D和3D建模中的应用

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摘要

A description is given of a series of studies in computational neuroscience that illustrate the application of computer graphics and image processing to the reconstruction and representation of the complex architectures that make up primate visual cortex. Techniques are demonstrated for reconstructing brains in three dimensions, 'peeling' them apart, and flattening the brain with minimal metric error. Simulations of natural images as they are mapped in the brain by these architectures are shown, including the simulation of a stereo image at the level of primary visual cortex.
机译:给出了对计算神经科学的一系列研究的说明,这些研究说明了计算机图形和图像处理在重建和表示构成灵长类动物视皮层的复杂体系结构中的应用。演示了在三个维度上重建大脑,将它们“剥离”并以最小的度量误差使大脑变平的技术。显示了通过这些体系结构在大脑中映射的自然图像的模拟,包括在主要视觉皮层级别的立体图像的模拟。

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