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PEX: a network-transparent 3D graphics system

机译:PEX:网络透明的3D图形系统

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A description is given of PEX, an extension to the X Window System that is designed to efficiently support PHIGS and much of the functionality in the proposed PHIGS+extension to PHIGS PEX (PHIGS, PHIGS+, and Extensions to X) allows each window on the display to act as a complete, independent, virtual 3D graphics workstation. The overall architecture of PEX is examined, with emphasis on how it fits into the network environment of X. The history of the PEX effort and the problems that motivated it are discussed. The major features of PEX are presented, and the tradeoffs that were evaluated during the design process are examined. The remaining open issues and their current status are described.
机译:给出了对PEX的描述,它是X窗口系统的扩展,旨在有效地支持PHIGS,并且在所提议的PHIGS +扩展到PHIGS PEX(PHIGS,PHIGS +和X的扩展)中的许多功能都允许PEX上的每个窗口。显示器可充当完整,独立的虚拟3D图形工作站。对PEX的总体体系结构进行了检查,重点是它如何适应X的网络环境。讨论了PEX努力的历史以及激发PEX努力的问题。介绍了PEX的主要功能,并检查了在设计过程中评估的权衡。描述了其余未解决的问题及其当前状态。

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