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A Decade of Increased Oil Recovery in Virtual Reality

机译:在虚拟现实中提高石油采收率的十年

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Finding oil is always a difficult and expensive task, and moving exploration and production (E&P) offshore quickly drives those costs sky-high. Because most easy oil has already been found, any new discoveries are often subtle and relatively small. Once a company does find a reservoir, deciding where and how to drill to maximize production - and thus return of investment - is a major task. The wrong approach or small inaccuracies can easily ruin an entire reservoir''s ROI. Clearly, we need good tools to complete these difficult E&P tasks. In 1992, the University of Chicago''s Electronic Visualization Laboratory (EVL) introduced the CAVE, a room-sized, multiperson projector-based immersive VR environment. CAVE laid the foundation for a new paradigm: using VR for petroleum E&P. The HydroVR project both changed work processes and increased revenue for petroleum E&P in general. In this paper, we describe the project''s major application milestones and summarize how and why the project has sustained its extensive activity over the past 10 years.
机译:寻找石油始终是一项艰巨而昂贵的任务,而将勘探与生产(E&P)转移到海外会很快将这些成本推高。因为已经找到了最容易开采的石油,所以任何新发现通常都是微妙的并且相对较小。一旦公司确实找到了一个油藏,决定在何处以及如何进行钻探以使产量最大化,从而获得投资回报,便是一项主要任务。错误的方法或微小的错误都会轻易破坏整个油藏的投资回报率。显然,我们需要良好的工具来完成这些艰巨的E&P任务。 1992年,芝加哥大学的电子可视化实验室(EVL)推出了CAVE,这是一个房间大小的,基于多人投影仪的沉浸式VR环境。 CAVE为新范例奠定了基础:将VR用于石油勘探与生产。 HydroVR项目总体上改变了工作流程并增加了石油勘探与生产的收入。在本文中,我们描述了该项目的主要应用里程碑,并总结了该项目在过去10年中如何以及为何保持了广泛的活动。

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